#include "Col.ph" #ifdef __GNUG__ #pragma implementation #endif #include "System.h" #include "Directory.h" //---- Directory --------------------------------------------------------------- Directory::Directory(const char *path) { dirp= gSystem->MakeDirectory(path); } Directory::~Directory() { gSystem->FreeDirectory(dirp); } const char *Directory::operator()() { return gSystem->GetDirEntry(dirp); }